低多边形港口游戏截图

生成一张复古 3D 游戏风格的港口场景,前景包含一个带有遮挡块的角色,适用于模因、恶搞或电影感截图。

Prompt 正文

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Create a low-resolution early-2000s 3D video game screenshot in a gritty open-world action game style, viewed from behind a shirtless muscular male character with {argument name="hair color" default="blond"} short hair standing on a high rooftop or lookout above an industrial harbor. The character fills the foreground from shoulders to waist, with broad low-poly shoulders and pixelated skin textures, his right hand raised near his face as if holding a phone or shielding his eyes. Place a large opaque square censor block over the character’s head and face, centered in the upper foreground, colored {argument name="censor block color" default="muted gray-brown"}. In the background show a blue ocean bay with concrete docks, piers, warehouses, cargo containers, small boats, and two large cargo ships floating offshore, with dark green hills and a pale blue sky on the horizon. Use blocky polygonal geometry, blurry compressed textures, muted sunlit colors, visible jagged edges, and a screenshot-like 4:3 composition resembling a console game cutscene or gameplay capture.

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