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{
"type": "gacha open-world RPG dialogue screenshot",
"style": "high-end anime 3D game render similar to modern sci-fi urban titles, clean cel-shaded lighting, polished mobile game UI overlay, widescreen 16:9 gameplay capture",
"scene": {
"setting": "bright futuristic campus plaza with pale stone paving, broad stairs rising in the background, metal railings, elevated walkways, angular concrete-and-steel architecture, planters, rooftop greenery, blue sky, soft daylight, a few pink flowering trees in the distance",
"camera": "third-person dialogue camera at chest height, centered NPC in foreground, wide environmental view, slight depth of field, cinematic but still clearly a gameplay screenshot",
"mood": "welcoming, clean, sunny, futuristic academy-city atmosphere"
},
"main character": {
"role": "NPC speaker",
"name": "{argument name=\"character name\" default=\"Lotta\"}",
"position": "center foreground",
"appearance": "young anime woman with short blonde bob haircut, face intentionally obscured by a soft rectangular blur, fair skin, slim build",
"outfit": "white button-up shirt with rolled sleeves, black necktie, black high-waisted pleated skirt, subtle school-uniform or office-uniform styling",
"pose": "standing relaxed, one hand raised in a conversational open-palmed gesture, facing the viewer/player"
},
"secondary characters": {
"count": 1,
"description": "one small blonde NPC or player avatar visible at mid-right near a railing, walking away in the plaza"
},
"dialogue UI": {
"count": 3,
"elements": [
"semi-transparent black label bar reading \"NPC Dialogue: Lotta\" above the dialogue text",
"speaker name in yellow reading \"Lotta\"",
"two-line white subtitle text reading \"Welcome! I've been waiting for you. It's truly an honor to finally extend our formal invitation to join the 'INFO' team.\""
],
"dialogue text": "{argument name=\"dialogue text\" default=\"Welcome! I've been waiting for you. It's truly an honor to finally extend our formal invitation to join the 'INFO' team.\"}"
},
"HUD overlay": {
"mobile game controls": "visible translucent virtual controls and action buttons over the 3D world",
"top-left elements count": 5,
"top-left elements": [
"circular minimap",
"small compass or navigation marker",
"quest/document icon with red notification dot",
"utility icon near the minimap",
"top bar system icon cluster"
],
"top-center elements count": 5,
"top-center elements": [
"small currency or resource number",
"map/mission icon",
"diamond-shaped menu icon",
"camera or settings-style icon",
"additional small menu glyph"
],
"top-right elements count": 4,
"top-right elements": [
"red notification dot icon",
"connection indicator showing 166ms",
"character portrait of a pink-haired teammate",
"character portrait of a blonde twin-bun teammate labeled Jiu"
],
"right-side action buttons count": 7,
"right-side action buttons": [
"large running or dodge button",
"large weapon attack button shaped like a blade",
"crouch or slide movement button",
"jump or movement skill button with wing-like icon",
"small ability button above the attack cluster",
"small circular interaction/skill button",
"lower-right sprint or evade icon"
],
"bottom elements count": 5,
"bottom elements": [
"chat bubble button at bottom-left",
"faint build/version timestamp text",
"center-bottom HP or stamina bar with numeric value",
"small level indicator reading Lv. 90",
"bottom-right user ID text"
]
},
"composition requirements": {
"aspect ratio": "{argument name=\"aspect ratio\" default=\"16:9\"}",
"render quality": "crisp anime game screenshot, detailed futuristic environment, readable UI, realistic sunlight and soft shadows",
"avoid": "photorealism, medieval fantasy setting, painterly illustration, empty UI, close-up portrait crop, dark night lighting"
}
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