Jin Crow 科幻角色设定表

生成一张硬核 AAA 级科幻角色设计项目,展示一名身着重甲的“回声烟雾”特工,包含多角度视图、技能、装备及材质标注。

Prompt 正文

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Goal: Create a dark sci-fi character design sheet for {argument name="character name" default="JIN CROW"}, a heavily armored echo-smoke disruptor / reconnaissance specialist in a grimy post-apocalyptic military universe.

Canvas: Portrait-oriented concept art board, 4:5 aspect ratio, distressed concrete-gray background with black ink splatter edges, technical dossier layout, small white condensed uppercase typography, thin grid lines, weathered print texture.

Main subject: A towering male-presenting armored operative with an obscured/blurred face, messy dark hair, bulky layered black tactical armor, shredded cloak strips, heavy boots, many straps, buckles, pouches, cables, metal plates, red accent tabs, and a rugged jetpack/propulsion pack. The armor should look scorched, scratched, oily, rain-wet, and battle-worn. Use a palette of charcoal black, gunmetal, dirty gray, worn leather, muted beige, and small dark red details. The mood is intimidating, cinematic, industrial, and tactical.

Layout: Left third contains a large full-body front hero render of the operative, standing with wide heavy stance and arms relaxed. Above/alongside it place a dossier text column. Top right contains exactly 4 full-body view turnarounds labeled front, side, back, and 3/4 view. Middle right contains a close-up portrait and ability panels. Bottom and lower-middle contain equipment callouts, movement poses, palette, material guide, notes, and a team-context vignette.

Visible text and dossier content: Large title text "JIN CROW" at top left. Subtitle: "TEAM LEADER / ECHO-SMOKE DISRUPTOR". Include the quote: {argument name="quote" default="I listen to the city. Then I make it speak back."}. Add small dossier fields for role, affiliation, status, height, weight, age, and profile. Use tiny readable-but-secondary lore text, not too much. Add an emblem and signature-like mark near the left column, plus a small vertical seal mark near the bottom left.

Counted elements to include: exactly 1 large front hero character on the left; exactly 4 full-body turnaround figures across the top right labeled front, side, back, and 3/4 view; exactly 1 close-up portrait panel; exactly 6 echo-smoke ability panels labeled Sonar Pulse, False Footsteps, Shockwave Burst, Signal Jammer, Echo Link, and Sound Blade; exactly 4 cybernetic/interface ear-detail panels; exactly 4 footwear views labeled front, side, back, and sole; exactly 4 jetpack/propulsion pack views labeled front, side, back, and 3/4 view; exactly 4 secondary tool drawings labeled Sound Dagger, Vibro Signal Launcher, Smoke Canister, and Signal Grenade; exactly 2 primary tool probe-rod drawings, one extended full rod and one larger modular detail; exactly 4 silhouette/movement action poses; exactly 7 color swatches; exactly 6 material/finish swatches; exactly 1 team-context vignette showing 3 armored squad members.

Panel details: The 6 ability panels should show monochrome tactical visualizations of smoke, sound waves, sonar rings, red glitch traces, distorted footsteps, and a figure moving through mist. The cybernetic/interface panels should be cropped ear implants and small in-ear devices. The footwear panel should show chunky armored boots with tread sole. The jetpack panel should show a rectangular worn propulsion pack with twin cylindrical tanks. The secondary tools should be compact high-tech devices with red accents. The primary tool should be a long collapsible echo probe rod with antenna-like tips and mechanical segments. The movement poses should show the operative sprinting, crouching, sliding, and lunging through smoke trails.

Visual style: Ultra-detailed AAA video game concept art, realistic digital painting, technical character sheet, high micro-detail, gritty noir lighting, desaturated colors, wet asphalt reflections, military-industrial design, sci-fi cyberpunk survival gear, dramatic smoky atmosphere. Keep the face deliberately anonymized as a soft dark blur rather than a detailed portrait.

Customization: The operative’s armor color emphasis should be {argument name="armor color emphasis" default="blackened gunmetal with muted red accents"}; the faction label should be {argument name="faction label" default="SLUMS COALITION"}; the background mood should be {argument name="background mood" default="rainy concrete dossier board with black smoke splatter"}.

Constraints: Keep the image as a single dense character-sheet page, not separate images. Preserve all counted element quantities exactly. Avoid bright heroic colors, clean futuristic white armor, cartoon style, anime style, extra characters outside the team vignette, or large readable paragraphs that overpower the art.

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